Friday 29 March 2013

Masterpiece Theatre: Galaxy 4


Masterpiece Theatre

Number 12: Galaxy 4


Galaxy 4 has always been one of those stories in which I have never been interested. Like The Savages, The Myth Makers and The Massacre of St Bartholemew’s Eve, it has long since been lost to the archives. Very few images of Galaxy 4 survive, and those that exist do very little to pique the interest and stimulate the imagination. It doesn’t help that the Target novelisation of the story, by the serial’s author William Emms, is perfunctory at best, offering very little in terms of world-building and character development. Even the people who worked on it struggle to remember too much about it, and that’s never a good sign.
 
 

When it was announced that the third episode, Airlock, had been returned to the archives, the general consensus was that, although it was good to see that horrible number of missing episodes inch ever closer to a double figure total, most fans would have cheerfully swapped Airlock for any of the missing episodes of Power of the Daleks or The Web of Fear for example. So when the recovered episode was announced as one of the special features on the DVD special edition of The Aztecs, I certainly approached it as a curiosity piece and nothing more; just another orphaned episode amongst way too many others.

How wrong I was. Galaxy 4 is, for the most part, extremely enjoyable and thematically interesting. In many ways it’s a prime example of sixties sci-fi and deserves a fast and radical re-evaluation. In the Doctor Who Magazine Mighty 200 survey of 2008, Galaxy 4 placed 172, thanks in no small part to some of the elements listed above. Nobody remembered it; ergo it was unmemorable and average. Yet Galaxy 4 is so much better than that. One can only imagine that it will chart so much higher when the next survey is carried out. Certainly it is far superior to fellow Hartnell tales Planet of Giants, The Chase and The Celestial Toymaker, all of which feature much higher than Galaxy 4.

The main reason for this reappraisal, and indeed the main reason for seeking out a copy of The Aztecs to watch the superb reconstruction of the missing episodes of Galaxy 4, is Stephanie Bidmead as the main villain, Maaga. If there is any justice in the world, Bidmead’s world-weary portrayal of a superior intellect surrounded by idiots will be remembered as one of the best villain turns in the entire history of Doctor Who. Her annoyance and frustration at the lack of imagination in her Drahvin soldiers hides a sadistic and malevolent blood-lust that is chilling to behold. Tellingly, the Doctor and companions Steven and Vicki see through her smiling facade immediately. Vicki’s observation that Maaga would enjoy killing them, within minutes of meeting her, has a power that very few character interactions possess. Make no mistake; Maaga is lethal. She is a psychopath on the verge of detonating, and all the characters know it. The Drahvin clone-drones are terrified of Maaga, and for a group of soldiers bred to kill to be afraid of their leader is a frightening prospect, leaving the viewer in no doubt about the threat Maaga poses. For a long time, it is debatable which will explode first: the unnamed planet or Maaga. That threat is not even diminished by the last episode where Maaga’s potential is squandered in a show of underwritten impotence. Her grandstand moment comes in Airlock, when she delivers a speech about what the end of the planet will look like, straight to camera, a smile playing on her lips as she tells her soldiers that her final moments will be spent gleefully watching her enemies die.
 
 

The Drahvins are well-served by now properly existing in moving footage. Far from the dolly-bird window-dressing they have sometimes been described as, Maaga’s subordinates demonstrate rather touching child-like qualities, always looking to Maaga for the approval they will never receive. When one Drahvin questions why she is not allowed to go on patrol, she is told that she is not allowed. Her bewilderment at the order, because patrolling is what she always does at this time, is reminiscent of a small child struggling to come to terms with a unexpected change in routine. Carrying on this theme, we are told that only Maaga is allowed to carry a gun, because she is leader. This draws comparisons with children’s games, where one child is in charge of the game because they happen to have the correct prop or because it is their house, and the others docilely accept this as being how the world works. The Drahvins are children caught up in a game that they do not understand, and it is difficult not to have some sympathy for their plight. The way they look to Maaga for comfort or reassurance reinforces the concept that they are nothing more than children. They are a peculiarly touching and therefore interesting race.
 
 

The most shocking moment in Airlock flashes back to just after the Rill and Drahvin ships have crash-landed. From a Rill’s point of view, we see a wounded Drahvin soldier, face covered in blood (highly unusual for any Doctor Who not written by Eric Saward), reaching out for help, before Maaga puts her out of her misery with a callous blast from her gun. She doesn’t even attempt to help her soldier or to ascertain her injuries. Maaga’s first instinct is to kill, and her drone dies not understanding what is happening to her. It’s a powerful moment, mostly because it is so unexpected. The soundtrack gives no indication of what has happened. It is only through viewing the episode that we understand how horrific Maaga’s casual execution truly is.
 

 
 

Vicki comes across very well in the story. The scene where she tests her theory about the Chumblies (the oddly cute robot servants of the Rills) is as amusing a scene as sixties Doctor Who ever offered. Bunging a rock at the Chumbley, she ducks down like a naughty child, listening to the Doctor’s splutters of outrage. Then she calmly tells the Doctor: ‘I noted, observed, collated and concluded. And then I threw a rock.’ The Doctor, oddly enough, is unable to muster a reply. It’s practically modern Doctor Who in its execution.
 

The Doctor gets his own moment of childishness when, dismantling the Rill’s ammonia production unit in an act of ill-considered vandalism, he is stopped by Vicki and then told off by the Rills. When a Chumbley moves off and the Doctor asks where it is going, we get a lovely moment where the Rill tells him it is going to repair the damage he caused, making the Doctor glance at his feet in embarrassment. By this point, William Hartnell’s mannerisms are well-established, with little harrumphs and constant clutches at his lapels, but this only endears him to us. In his second season, Hartnell owns the Doctor.

For many, many years, as long as I can remember, it was received wisdom that the Rills are the only monster for which there was no visual record. Not entirely true, as some of the delegates in Mission to the Unknown, to my knowledge, have no photographic representation. Regardless of the truth of this widespread claim, it was not without a degree of trepidation that fans gazed upon the Rills for the first time in fifty years. They needn’t have worried. Looking like an early design for Jabba the Hutt crossed with a walrus, and voiced like a Star Trek monster, the Rills are quite competent. Obviously they are too ambitious for Doctor Who’s budget, but they suit Galaxy 4’s parable themes of beauty and the beast. That they spend much of their time swathed in smoke hides some of their shortcomings, although it is a pity they weren’t shown in little glimpses, like the 456 in Torchwood: Children of Earth. There’s one great image of them in the reconstruction that finally settles once and for all what they look like.
 
 

In a way, the most thrilling bit is the last thirty seconds when, safely aboard the TARDIS, the three travellers survey a nearby planet. Then the camera moves in on that planet and we see Garvey sprawled out on the ground, repeating the same phrase over and over again: ‘Kill, kill, kill.’ It’s as tantalisingly close as we perhaps will ever get to seeing Mission to the Unknown, the ultimate ‘Doctor-lite’ story. It almost makes you weep when you know you can’t watch more.
 
 

Galaxy 4 is a much better story than I could possibly have imagined. Once again, it’s painfully obvious just how much of a loss those missing 106 episodes are to the world of television. If a story like Galaxy 4 is deserving of re-evaluation, what of tales like The Savages or The Smugglers? How many real bona-fide classics have we been denied? Maybe we will never know, but what is very clear indeed is that, no matter how good a job the soundtracks and John Cura telesnaps do of filling in the gaps, only the moving images reveal the true measure of a story’s quality. Take a trip to Galaxy 4 – it’s a surprising entertaining place.
 
 

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